Hunter Assassin 2

Hunter Assassin 2

Become the legend of Assassin and prepare for combat every starge. Use your skills and escape from the enemies.
The hunters lurk everywhere and are armed with automatic shot gun, so you must stay alert and keep a safe distance from those aggressive hunters. Each hunter destroyed you have the opportunity to get more gold to upgrade new skills to give you more speed and power to easily cross the level.
Collect stars, coins and diamonds to upgrade your skills, and become fast. Destroy every soldier in more than 20 levels and be the hunter legend

Game Instructions: Hunter Assassin 2

Instructions:

Use the mouse right click to point the direction of the soldier, Touch the screen on mobile devices.

What Sets This Game Apart

The objective of the game is to direct and control the elite soldier to eliminate the infiltrated enemies in each level.

Can you play this game on your mobile device?

Yes, Hunter Assassin 2 can be played on a mobile browser.

Who is the responsible team for this game’s development?

The designer and developer credited for this game are kiz10.com.

Which underlying platform powers this game's mechanics?

The technology stack that supports the gameplay of this game is Javascript.

Which gender is this game targeted towards?

The game is primarily targeted towards Male.

Under which category is this game classified?

The appropriate genre classification for this game is Battle.

What age bracket is best suited for this game?

The target audience for this game is Teens, Young Adults.

Does the game have any content related to blood?

Yes, blood is shown during gameplay in Hunter Assassin 2.

What descriptive tags are related to this game?

Terms associated with the game in its metadata include fighting, survival.

Are there any moments of violence or cruelty in the game?

Yes, there are elements of cruelty in Hunter Assassin 2’s storyline or gameplay.

Is this game designed for kids and their safety?

No, Hunter Assassin 2 is not suitable for younger audiences.
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